lørdag den 22. oktober 2016

Occulus Rift - breaks our virtual reality

Some have called it "the future of entertainment", while others have likened it to the launch of the first iPhone.

Occulus Rift went on a rollercoasteride after annoucing the prices - however, the market has now accepted qaulity comes at a price.

Question can you take benefit from it?

What are the recommended system requirements?

NVIDIA GTX 970 / AMD 290 equivalent or greater
Intel I7 equivalent or greater
8GB+ RAM
Compatible HDMI 1.3 video output
2x USB 3.0 ports
Windows 7 SP2 or newer

Why so high requirements? The reason is; the requirements are so high is that in order to render more than 400 million shaded pixels per second requires three times the standard GPU power for 1080p rendering. In a way, to break this down even further, you can imagine that running Oculus Rift games in 1080p is the equivalent of running standard games at 4K with today's GPUs.
Whats coming; is the ability for room-scale VR, made possible by stringing three Oculus Rift sensors up to one PC. The sensors will be on sale for $79 and, like the Touch Controllers themselves, will play a major role in how we see the Rift as a platform going forward.
There's very good reason to be optimistic about the future of virtual reality – however, for right now at least, everything wonderful and good about the Rift comes with a caveat.

https://www.oculus.com/

Ingen kommentarer:

Send en kommentar